If you are having constant problems trying to keep Roller Champions running, we recommend uninstalling and reinstalling the game onto your console or PC. Reinstall the game and restart your console or PC If you want to try some other fixes, here are our suggestions. Ubisoft is aware of the issue and is working to get a fix pushed through. It may be frustrating to hear one of our suggestions for a fix is to just wait, but a lot of people have been dealing with Roller Champions either not loading or crashing after playing for only a little bit at launch. So get ready to blast off in a rocket fuelled Starfield performance preview.How to fix Roller Champions crashing Wait for a fix We also compare the improvements over the previous showing, enhancements within the engine, and much more. The biggest question after the show(s) was: why is it 30fps on Xbox Series X and Series S and not 60fps? In this IGN Performance preview, we dive into the details shared by the team, the revealed PC minimum and recommended specifications, and how the Creation Engine 2 works, comparing the previous games to gauge some of the potential reasons why the team might have chosen 30fps. With Starfield being the center of the Xbox 2023 Showcase last week, Bethesda gave us a deep dive into one of the biggest games this generation. Given how hard Ubisoft pushed back against a potential takeover only four years ago, even a gentle crack in the acquisition door from the company CEO is worth remarking on. Pretty much any company executive, then, when asked if their company might be acquired at some point, has to walk a tightrope of "Maybe, also maybe not" to avoid both making definitive statements but also outright lies.īut it is somewhat notable that this is a gentler response than Guillemot could have given, especially given Ubisoft's history with Vivendi and fighting off acquisitions. But we never hear about them until the deal actually goes through due to a number of legal prohibitions to keep financial speculation from running wild, among other reasons. Acquisition discussions, especially for companies like this, happen constantly, and more often than not they go nowhere. The first is that this is a fairly standard statement for any executive to make when asked this question. "Having said that, if there were an offer to buy us, the board of directors would of course review it in the interest of all stakeholders." "Ubisoft can remain independent.our IPs are sought after by the biggest global players in entertainment and tech," he said. As one pointed out about 12 minutes in, if Ubisoft's assets are so highly valued right now, is this not a prime moment to sell the company to someone else?ĬEO Yves Guillemot responded with a somewhat cautious declaration of independence: Its discussion of organic growth can be interpreted to mean that the publisher is comfortable not doing much in the way of massive acquisitions of its own anytime soon, so we're not likely to see Ubisoft try to pick up Take-Two or something tomorrow.īut of course, all that discussion of how valuable and successful Ubisoft prompted questions of a different sort from investors on the call. As the publisher points out, Ubisoft has become both very valuable and very successful on its own steam, a notable triumph after the long-running battle between Ubisoft and Vivendi not that long ago. In recent years Ubisoft has picked up mobile publisher Green Panda Games, Brawlhalla developer Blue Mammoth, anti-cheat developer GameBlocks, mobile developer Kolibri Games, server company i3D.net, and several more.īut that's not really what's being talked about here. Notably, most of this was accomplished without much need for Ubisoft to acquire other huge companies, though it's certainly done that too, if on a much smaller scale than investors are asking about.
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